Programming
Engine Programmer (TEC080723-001)
This is a 3 to 6 months full time contract position with the possibility of permanent employment upon successful evaluation.
This position is based in Singapore.
Primary Responsibilities
- design and develop engine architecture
- design and develop various engine components
- design and develop necessary tools
- implement gameplay components
Requirements
- experience in 3D engine design and development
- experience in designing, developing, and debugging game engine level code
- experience in integrating and using 3rd party middleware
- ability to analyze and optimize code performance
- proficiency in C/C++
- proficiency in Microsoft Visual Studio/C++ environment
- excellent coding and debugging skills
- strong math skills
- ability to work within team coding standards
- at least 1 year professional experience in game development or related field
Desirables
- experience in cross-platform development
- experience in 3D graphics and shader programming, AI, animation, audio, database, networking, physics, or scripting
- experience in PC, Windows, console, handheld, or Linux development
- experience in multithreaded development
- proficiency in C#
Please review our Resume and Portfolio Submission Tips before applying.
