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Engine Programmer (TEC080723-001)

Engine Programmer (TEC080723-001)

This is a 3 to 6 months full time contract position with the possibility of permanent employment upon successful evaluation.
This position is based in Singapore.

Primary Responsibilities
  • design and develop engine architecture
  • design and develop various engine components
  • design and develop necessary tools
  • implement gameplay components
Requirements
  • experience in 3D engine design and development
  • experience in designing, developing, and debugging game engine level code
  • experience in integrating and using 3rd party middleware
  • ability to analyze and optimize code performance
  • proficiency in C/C++
  • proficiency in Microsoft Visual Studio/C++ environment
  • excellent coding and debugging skills
  • strong math skills
  • ability to work within team coding standards
  • at least 1 year professional experience in game development or related field
Desirables
  • experience in cross-platform development
  • experience in 3D graphics and shader programming, AI, animation, audio, database, networking, physics, or scripting
  • experience in PC, Windows, console, handheld, or Linux development
  • experience in multithreaded development
  • proficiency in C#

Please review our Resume and Portfolio Submission Tips before applying.

Apply for this position.

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